Difference between revisions of "Water Federation"

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Honour and punishment play a big part in their everyday life. Bringing "shame on your circle" is one of the worst things that can happen to a person. Leaders make sure to keep their people in line and punish them if needed. This makes the Federation somewhat of a '''culture of honour'''. Each person carries a responsibility to their family, friends and co-workers. If dishonourable behaviour puts shame on a circle, it is up to the leader of that circle to wash the shame away. This usually happens through physical or mental punishment, torture, exile or the like.  
 
Honour and punishment play a big part in their everyday life. Bringing "shame on your circle" is one of the worst things that can happen to a person. Leaders make sure to keep their people in line and punish them if needed. This makes the Federation somewhat of a '''culture of honour'''. Each person carries a responsibility to their family, friends and co-workers. If dishonourable behaviour puts shame on a circle, it is up to the leader of that circle to wash the shame away. This usually happens through physical or mental punishment, torture, exile or the like.  
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This cultural aspect is very noticeable within the military ranks.
  
  

Revision as of 03:07, 20 January 2016


The Water Federation (TM)
WFFlag.jpg
May the entities bless your profit.
Water is a privilege, not a right.
Agenda Profit, profit, profit and some honour.
Government Meritocracy/Liberal democracy
Techlevel Lowtech
Trade Clean water, luxurious items, protection money
Language Esperanto, English
Ethics Flexible
Out of Game
IRLCounterpart Cyprus and surrounding areas
Contact attackludd@hotmail.com
"Earn. Defend. Kill. Then enjoy the good life."
- Every worthy leader ever

The Water Federation is a trade coalition focusing on trade based on the idea of clean water. Their caravans are often seen in the southern regions of former Europe. Lately, they have also been spotted further north on a regular basis, as the Federation appears to be expanding aggressively.


History

The Federation is a relatively new organization, formed officially in 2135. Before that, the savage desert clans were always at each others throats. Because of this they never really got anything useful done, despite being a bunch of filthy rich bastards. The constant conflicts escalated into what came to be known as the Water Wars, 2130. The war lasted for 5 extremely bloody years, and eventually polarized the clans into the Federation and the outcasts. Outcast clans still exist and roam the dunes, but they are being managed by the Independent Federation Army. For the past decade, the Federation has been prospering and it almost seems as if long-term peace has been established. Rejoice.

The Legend of the first source

Legend has it, that when the dust settled after the great war, humankind woke up from the nightmare and realised they were still alive. Meanwhile, a crafty woman by the name of Alma sat guarding the old well in her village (historians place this some time around 2070). Alma had figured out the importance of clean, blue water. Based on this, Alma built the foundation of her water trading business. She would sit by the well day after day, and trade its clean contents for favours, food and shinies. Eventually Alma hired help, bought guns and other protective measures. The first water trading stronghold was born.
Alma-by-the-well was a business woman, not a saint. Still, we pay our respects to her as our entire society is built on her idea: clean water, and being a bully.


Society

The Sand shape the People and the People shape the Sand. Without Sand, no Life. Without Life, no Water. Without Water, no Sand. Everything is cyclic. The people of the Water Federation are more used to sand than they are to the air they breath. Warm sand, cold sand, dry sand - they know it all. Becoming one with the dunes is essential to staying alive, after all. The sand have a sort of yin-yang-relationship with water, and therefor with life itself. Everything between them is in balance, which is reflected in a dual-faced religion with a very strong presence. Being the unchallenged power-house around the Mediterranean sea, the people of the Federation are proud, strong and hospitable.

Their trade routes stretch far into every direction, and are relatively safe to travel for those who want to see the world.

WFTradeRoutes.png

Besides the trade-routes and small settlements alongside them, there are stories of a very shiny capital city somewhere on an island in the middle of the seas.

Within its power-center, The Federation have a relatively well established educational system. They also have access to a great many ancient technological marvels, like aqueducts and functioning indoor plumbing. These luxuries are being provided by the wealthiest families within the Federation. Donations are considered a wealthy persons' social responsibility.

Honour and punishment play a big part in their everyday life. Bringing "shame on your circle" is one of the worst things that can happen to a person. Leaders make sure to keep their people in line and punish them if needed. This makes the Federation somewhat of a culture of honour. Each person carries a responsibility to their family, friends and co-workers. If dishonourable behaviour puts shame on a circle, it is up to the leader of that circle to wash the shame away. This usually happens through physical or mental punishment, torture, exile or the like. This cultural aspect is very noticeable within the military ranks.


Entities

There are two main entities, the Twins; Sand Mother Samida and Water Mother Erajda. Furthermore, there are three state entities; Moon Queen Fegari, Sun King Illion and the Keeper of the Blood and Electromagnetism, Erekam. The Federation considers everything in possession of a soul, and you are expected to find at least one entity to devote your life to. The state entities all have dedicated temples, with ritualists and traditions connected to that entity. The Federation believes that the entities were responsible for the big catastrophe, and that they need to be kept happy to avoid another apocalypse.

The Army

The Independent Federation Army consist of a few thousand souls. It may not be the largest one around - but the Water Federation prides itself on quality rather than quantity. Officers usually receive an education at the Academy of Warfare, also known as the Uni of H.O.T.K.E.W, before assuming their command. One of the mandatory classes to graduate, is Kill-by-hand-combat.

The common soldier receives at least some kind of basic training before being sent to one of the regiments. At large, though, the Water Federation relies on local muscle and mercenaries to keep the peace inside its’ sphere of influence. These are, like the business partners, usually marked with id-tags around their necks.

The army is heavily connected to the entity Sand Mother Samida. Any kill or blood spill is considered to be done in Her name, unless specified otherwise.

Looks

The caravans are easily recognized, mostly because they all fly the banner of the Federation. A trusted business partner will also carry a unique id-badge adorned with code-signs. Individualism is maintained and encouraged so there are no standard uniforms in use. Many of the members earn a somewhat honest living while hiring others to do the dirty work. Showing off is not optional but mandatory, so fine clothes are relatively common. Silk, lace and designs inspired by nature have long been common themes in the crazy fashion of the desert. The trends grow more and more lavish the richer the Federation becomes.

Status symbols (water rings, ridiculously fine fabrics and unpractical clothing) are common in the richer caravans as well as in big settlements. Being people of the desert, almost everyone of them carry some kind of cloth to wrap around the face as protection against sand and wind. It is considered a terrible fashion crime to not wear at least a few layers of clothes rather than just simple outfit.

Members of the Federation are often loud and colourful individuals, who do not shy away from public display of emotion. There is great diversity in both looks and morale among the members, the only constant being the idea of maintaining one's honour.

LogoWF.jpg The Water Federation logo, reading "Aqua Federacio", Water Federation in esperanto.